Mindwire

Hard Surface Artist - 134671-1
Information Technology
Mississauga Ontario Staffing Contract Mar 6, 2024
Job Description - HARD SURFACE ARTIST
 
  • End Client: American multinational technology corporation
  • Employment type: Contract.
  • Location: Hybrid at Vancouver office
  • Estimated start date: ASAP
  • Estimated end date: 18 months
  • Daily schedule and OT estimate:  Monday-Friday 40 hours a week, 15% hours of OT
     
HARD SURFACE ARTIST - CSG


We are seeking a highly creative and motivated Hard Surface Artist. Working on a AAA console title, you will work with a team of highly experienced artists to model and texture vehicles, weapons and robots from supplied concept art. High quality modeling, sculpting, and texturing skills are required.

RESPONSIBILITIES:
 
  • Make a daily contribution to the creation of vehicle and weapons
  • Be proactive about seeking feedback and communication with the Hard Surface Lead and Art Director.
  • Adhere to the Hard Surface modeling quality bar set by the Art Director and Hard Surface Lead.
  • Work with the Hard Surface Art team to achieve key milestones and deliverables.
 
REQUIREMENTS:
 
  • Must have 4-7+ years of experience in video games.
  • Good awareness of real time graphics issues.
  • Strong aptitude in hard surface modeling.
  • Strong understanding of optimized meshes to maximize the high to low poly workflow.
  • Ability to work well under deadlines; self-motivated, and work well in a collaborative environment.
  • Demonstrated proficiency in 2D and 3D applications like Maya, Blender, Fusion 360, Zbrush, Adobe Photoshop. Proficiency in Substance Painter is a must.
  • Fusion 360 experience is a must.
  • Unreal Engine or other games engine experience a plus.
  • Desire to work with external teams.
  • Outsourcing and/or Co-development experience is a plus
  • Apply ; send your resume to rimjhim.sinha@brainhunter.com